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Product Features:

  • Game Engine and PBR ready
  • - High Poly



All maps are in PNG format.

  • Diffuse Map (8192x8192)


Model Polycounts:

  • 1 499 996 Faces
  • 750 000 Vertices

Available File Formats:

  • OBJ
  • FBX
  • ZTL (5 subdivision level of the zeremesh model)  


About Human Engine:

Using our 150 DSLR Photogrammetry rig, we create 3D and 4D assets for Games, VFX, Movies, Television, Virtual Reality and Augmented Reality. From 3D scanning to rigging, game-engine integration, we have your character creation needs covered.      

Male Scan - Dan 026